Agile in a Flash: Speed-Learning Agile Software Development - download pdf or read online

By Jeff Langr, Tim Ottinger

ISBN-10: 1934356719

ISBN-13: 9781934356715

This finished set of playing cards is an integral source for agile groups. The deck of Agile in a Flash playing cards teaches management, teamwork, fresh programming, agile techniques to challenge fixing, and information for training agile groups. group individuals can use the playing cards as reference fabric, ice breakers for conversations, reminders (taped to a wall or monitor), and assets of invaluable suggestions and hard-won knowledge. The playing cards are:

Bite-sized! learn one perform or point at a time in a number of minutes.

clever! each one card has years of functional adventure at the back of it.

moveable! playing cards healthy simply on your pocket or backpack.

An necessary instrument for any agile group, and essential for each agile trainer or Scrum Master.

The Agile in a Flash deck is damaged into 4 components: making plans, crew, coding, and agile suggestions. front of every card is a brief checklist - a precis of the belongings you need to know and keep in mind. The again presents extra element on all the bullet issues, and gives sage nuggets of data in accordance with broad expert adventure. Tape the playing cards for your wall, stick them in your visual display unit, and get agile fast.

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Additional info for Agile in a Flash: Speed-Learning Agile Software Development (Pragmatic Programmers)

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Customer accepts only completed stories Stories must pass all programmer and acceptance tests. Anything less than 100 percent gets your team zero credit; incomplete work provides no business value. Don’t over-commit. Team reflects and commits to improvements Iterations are opportunities for incremental change, whether to improve quality, throughput, morale, or any other process and team concerns. Run a retrospective! Everything else is implementation details, which are up to your team to determine.

Com> 20 Shrink XL Stories to Fit ➤ Defer alternate paths, edge cases, or error cases ➤ Defer supporting fields ➤ Defer side effects ➤ Stub dependencies ➤ Split operationally (for example, CRUD) ➤ Defer nonfunctional aspects ➤ Verify against audit trail ➤ Defer variant data cases ➤ Inject dummy data ➤ Ask the customer Download from Wow! com> Card 20—S HRINK XL S TORIES TO F IT T HE P LAN Deliver completed stories in each iteration. Avoid XL (extra large) stories that “go dark,” requiring many iterations before you can show completed product.

Com> 28 The Only Agile Tools You’ll Ever Need ➤ White boards, flip charts, and markers ➤ Pairing and integration stations ➤ Index cards ➤ Toys and food ➤ Stickies and sharpies Download from Wow! com> Card 28—T HE O NLY A GILE T OOLS Y OU ’ LL E VER N EED T HE T EAM What, not a single piece of software? If you and your whole team work together in a single room, you don’t need high-end agile project management software. White boards, flip charts, and markers Sketch designs and useful notes on the white board to broadcast them to all who enter.

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Agile in a Flash: Speed-Learning Agile Software Development (Pragmatic Programmers) by Jeff Langr, Tim Ottinger


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